H-O-B-B-I-T! Fight! Fight! Fight!…and joke…and Fight! Fight! Fight!…and joke…
Let’s get this out of the way — The Hobbit should’ve been 1-2 movies, not 3. Most of us came to terms with this years ago. That’s a conversation for a another time, however. For now, let’s concentrate on the third and final installment of The Hobbit trilogy, and the final chapter (without debate) of Peter Jackson’s exploration of Middle Earth. The Hobbit: The Battle of the Five Armies (HTBotFA) is not the best of the trilogy – it trails HTDoS (The Hobbit: The Desolation of Smaug) but is a bit ahead of HAUJ (The Hobbit: An Unexpected Journey). While the middle chapter had some interesting character transitions, HTBotFA has very little substance outside the constant fighting taking place. We’ve seen better battles before, so the ones featured here seem tired and stale, and therefore overwrought with unique creature designs to help grasp for freshness. And once again, it’s an exciting but sometimes silly feast of CGI, the kind that makes you miss the hillside skirmish in Fellowship of the Ring or even the large battle at the end of The Return of the King, which featured a lot of actual actors in costumes. Here, it’s commonly 1-2 actors versus scores of CGI creatures. It’s just not as thrilling. And so the newest Hobbit film is a tired, ultra climactic end to a superfluously extended journey which was generally fun to watch, yet constantly played second fiddle to the far superior LotR trilogy.
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