Film Review: Assassin’s Creed

The long wait for a good video game adaptation continues.

Atop a perch, the assassins wait to figure out what the heck is happening.

Callum Lynch sits in the mess hall of a secret lab, having just been ported into the memories of a master assassin, his ancestor. He holds an apple firmly in his hand and says, “what the fuck is happening?” Mr. Lynch, you took the words right out of my mouth! His question is one I felt throughout at least 4/5 of the new adaptation of the popular Ubisoft video game series, Assassin’s Creed. There has never been a good video game adaptation (see the list here for proof). There have been entertaining tries and near misses, like the Resident Evil series and Prince of Persiaand there have been lousy ones that have aged into cult classics, like Super Mario Bros. and Street Fighter. There has yet to be a universally respected video game adaptation — a film that both audiences and critics enjoy. Some thought the drought would end with Prince of Persia. Nope! Some thought it would be Assassin’s Creed. Nope! The wait continues. Maybe it’ll be the new Tomb Raider film, ’cause it ain’t gonna be the Rampage film, and likely not the final Resident Evil installment. Nevertheless, Assassin’s Creed is a total mess, lacking a coherent story, engaging characters, and even the visuals are disappointing, which is a bummer coming from such a beautifully cinematic game series.

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